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28 posts tagged with "SC"

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🟣 SC

The technology is certainly there. WebXR is the standard API for immersive experiences on the web, and frameworks like A-Frame provide ready-to-use XR components, covering inputs, primitives, teleportation, gestures and so on. Since AI coding tools can already interact with external libraries, I realized I only needed to provide the intent and guide the AI toward the spatial outcome I wanted.

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🟣 SC 🔴 HCI

The first time we handed our AR demo to a stranger, she did what any sensible person would do, she watched the world around. The room was busy, reflections from a window, her face moving in and out of light, and our neat row of icons behaved like extras, present, but not useful. In my notes I wrote a single line “if the room is our scene, the interface must be part of it not just a heads up display”.

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🌀 DTech 🟣 SC

Prices will start from 1,899 yuan ($268.25) for the headset that will be powered by Alibaba's Qwen AI model and app. Unlike other headsets made by the likes of Meta, the Quark glasses look like regular eyewear, with a black plastic frame. Alibaba said the glasses would be deeply integrated with its apps, including Alipay and its shopping site Taobao, with wearers able to use them for tasks such as on-the-go translation and instant price recognition.

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🟣 SC

Today, we’re introducing WorldGen: a state-of-the-art end-to-end system for generating interactive and navigable 3D worlds from a single text prompt. WorldGen is built on a combination of procedural reasoning, diffusion-based 3D generation, and object-aware scene decomposition. The result is geometrically consistent, visually rich, and render-efficient 3D worlds for gaming, simulation, and immersive social environments.

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🟣 SC 🟤 PP

You don’t have to look far to find reports of people who have used VR headsets and then felt ‘off’ after removing them. While motion sickness is surely the most well-known post-VR symptom, a subset of people say they have experienced feelings of being ‘stuck in VR’ after taking off their headsets. It’s tempting to brush off such reports as someone having seen The Matrix (1999) one too many times, but it turns out there is a clear scientific basis for the sensation.

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🟣 SC

So what the hell is embodiment and why am I boring you talking about it rather than just talking about all the cool shooting, and explosions, and smart design in the game? Well, it’s going to help us understand why certain design decisions in Synapse are so effective. So stick with me here for just a minute.

Embodiment is a term I use to describe the feeling of being physically present within a VR experience. Like you’re actually standing there in the world that’s around you.

And now your reasonable response is, “but don’t we already use the word immersion for that?”

Well colloquially people certainly do, but I want to make an important distinction between ‘immersion’ and ‘embodiment’.

‘Immersion’, for the purposes of our discussion, is when something has your complete attention. We all agree that a movie can be immersive, right? When the story or action is so engrossing it’s almost like nothing outside of the theater even exists at that moment. But has even the most immersive movie you’ve ever seen made you think you were physically inside the movie? Certainly not.

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