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28 posts tagged with "SC"

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🟣 SC 🔵 FS

Let me double down on that statement a little bit. I have always looked at the technologies evolving out of AR as a solution for VR locomotion and discomfort. When consumers are finally living with ‘all-day XR glasses,’ which can map their living or working spaces in real-time and allow them to dip in and out of VR and MR modally, users will begin to actively reskin their real-world environments (spaces, objects, people, etc.) to look and behave however they want. It won’t be enough to look at anchored apps against the backdrop of a dirty laundry bin or a sink full of dishes; consumers will customize their living rooms to be castles, resorts, Minecraft landscapes, etc. They will dine in the halls of gods and have meetings at the bottom of the ocean. Some may think it dystopian, but I believe the true Metaverse levels the playing field between the haves and have nots, allowing for a landscape of human activities in fantastic environments custom tailored to the user, or a consensual experience tailored to a group. It will eventually be done completely on the fly, and will likely be the true ‘killer app’ of future XR devices.

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🔘 Arch 🟣 SC 🔵 FS

The collaboration, titled ‘Re:Imagine London’, is a video game experience within the game where players can explore and build within a virtual London. The partnership’s goal was to encourage players to start exploring urban development and engagement by gamifying a sandbox development.

According to Zaha Hadid Architects, players will be invited to create buildings and walkable areas within a sustainable and mixed-used planning environment.

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🟣 SC

XR is in the initial part of a new cycle where mixed reality, spatial mapping and computing, and AI are starting to become always more relevant. But the devices are still bulky, expensive, and full of friction, and this creates an innovation dilemma for people wanting to make a business in immersive realities. Let me explain to you what I mean.

...Talking about the everyday use of XR, a few weeks ago it became viral on social media an experience developed during a hackathon where people could have an AI-powered cooking assistant on the Quest. I found it amazing, it’s absolutely cool that you can have an assistant who can analyze the content of your fridge and suggest to you what to cook and how to do it.

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🟣 SC

Avantis is the creator of ClassVR, an all-in-one VR/AR headset and content platform designed specifically for K-12 classrooms. Used by more than 2 million students in 200,000 classrooms in 90 countries, it includes all hardware, software, tools, training, support and implementation services needed to deploy VR/AR in the classroom. It also provides access to the Eduverse platform, ClassVR’s library of content which gives teachers access to hundreds of thousands of pieces of VR and AR content and resources to enhance lessons and engage students more deeply in their learning.

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🟣 SC

For Google, the AI boom's arrival is perfectly timed for an AR revival. Internally, the company has been consolidating efforts to move faster, hoping to spark partnerships for a range of head-worn devices. At the same time, it faces an uphill battle in convincing customers, partners, and employees that it's prepared to make it work. Internally, Google teams are heavily focused on Android XR, a new software that Google hopes hardware partners will want to build devices on.

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🟣 SC

VR studio and label Creature announced Starship Home, a plant-filled mixed reality adventure that turns your living room into a spacecraft on a mission to save alien flora. In it, we get a look at the virtual windows, control panels, and other components, which are placed strategically around your room to make it feel like you’ve blasted off into space.

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